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Maya


Arnold Substance channel name output



base color base color diffuse
specular color specular
specular roughness roughness

transmission

opacity
metalness metallic
normal normal
displace height
bump height

subsurface

scattering

subsurfaceColor

scattering color

subsurfaceRadius


 

Case Type Format Examples
/!\ “[colorspace]” et “[UDIM]” sont facultatif
texture name lowerCamelCase [asset_name]-[description]_[channel].ext

barbarian-socks_diffuse.png
barbarian-displacement.jpg
barbarian-specularColor.exr

texture name lowerCamelCase [asset_name]-[description]_[channel]_[colorspace].ext

barbarian-socks_diffuse_ACEScg.png
barbarian-displacement_Raw.jpg

barbarian-specularColor_sRGB.exr

texture name lowerCamelCase [asset_name]-[description]_[channel].[UDIM].ext

barbarian-socks_diffuse.1001.png
barbarian-displacement.1001.jpg
barbarian-specularColor.1001.exr

texture name lowerCamelCase [asset_name]-[description]_[channel]_[colorspace].[UDIM].ext barbarian-socks_diffuse_ACEScg.1001.png
barbarian-displacement_Raw.jpg
barbarian-specularColor_sRGB.1001.exr