Skip to main content

Maya


Arnold Substance channel name output

baseColor

base color diffuse

specularColor

specular /

specularRoughness

roughness roughness

transmission

opacity /
metalness metallic metalness
normal normal normal
displace height height
bump height height

subsurface

scattering /

subsurfaceColor

scattering color /

subsurfaceRadius

/  /

emissionColor

emissive emissive

Case Type Format Examples
/!\ “[colorspace]” et “[UDIM]” sont facultatif
texture name lowerCamelCase [asset_name]-[description]_[channel].ext

barbarian-socks_diffuse.png
barbarian-displacement.jpg
barbarian-specularColor.exr

texture name lowerCamelCase [asset_name]-[description]_[channel]_[colorspace].ext

barbarian-socks_diffuse_ACEScg.png
barbarian-displacement_Raw.jpg

barbarian-specularColor_sRGB.exr

texture name lowerCamelCase [asset_name]-[description]_[channel].[UDIM].ext

barbarian-socks_diffuse.1001.png
barbarian-displacement.1001.jpg
barbarian-specularColor.1001.exr

texture name lowerCamelCase [asset_name]-[description]_[channel]_[colorspace].[UDIM].ext barbarian-socks_diffuse_ACEScg.1001.png
barbarian-displacement_Raw.jpg
barbarian-specularColor_sRGB.1001.exr