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Maya

Type:


Arnold
nameSubstance
channel name output
base



base color
base color diffuse
specular colorspecular
specular roughnessroughness

transmission

metalnessopacitymetalness
specularmetalness
specularmetallicspecularColorspecular
roughnessroughness
IORior
anisotropyanisotropy
transmissionnormal normal
displace transmission weightheighttransmissionWeightrefractionWeight
transmission colortransmissionrefraction
subsurface
bump subsurface weightheight subsurfaceWeightsssWeight

subsurface

subsurface colorscattering subsurface

 

sssColor

subsurfaceColor

subsurfacescattering radiuscolor subsurfaceRadiussssRadius

subsurfaceRadius

subsurface scale
subsurfaceScale

sssScale

 

 

Case Type Format Examples
/!\ “[colorspace]” et “[UDIM]” sont facultatif
texture name lowerCamelCase [asset_name]-[description]_[channe]channel].ext

barbarian-socks_diffuse.png
barbarian-displacement.jpg
barbarian-specularColor.exr

texture name lowerCamelCase [asset_name]-[description]_[channel]_[colorspace].ext

barbarian-socks_diffuse_ACEScg.png
barbarian-displacement_Raw.jpg

barbarian-specularColor_sRGB.exr

texture name lowerCamelCase [asset_name]-[description]_[channel].[UDIM].ext

barbarian-socks_diffuse.1001.png
barbarian-displacement.1001.jpg
barbarian-specularColor.1001.exr

texture name lowerCamelCase [asset_name]-[description]_[channel]_[colorspace].[UDIM].ext barbarian-socks_diffuse_ACEScg.1001.png
barbarian-displacement_Raw.jpg
barbarian-specularColor_sRGB.1001.exr