Nomenclature
| Case Type | Format | Examples | Comments | |
| Projet Name | UPPERCASE | [A-Z]{2-5} | QUICK, CO, RRS… | |
|
Project Code |
UPPERCASE | [A-Z]{2-5} | QUICK, CO, RRS… | |
| Film / Episode | lowerCamelCase | e[0-9]{4}_[a-zA-Z]{1-20} |
e001 , |
|
| Folder | UPPERCASE | [A-Z]{2-5} | ASSETS , CHARS , PROPS ... | |
| Asset | lowerCamelCase | [a-zA-Z]{1-20}[0-9]{3} | hogRider, rabbid003, barbarianKingAxe… |
|
| Sequence | UPPERCASE | SEQ[0-9]{3} | SEQ001 | |
| Shot | UPPERCASE | SH[0-9]{4} | SH0010 | |
| Type ( Task Type ) * | UpperCamelCase | [a-zA-Z]{2-15} | Modeling , FacialRigging ... | |
| Task Name * | lowerCamelCase | [a-z]{2-15} | modeling , facialRigging ... | |
| Version | lowerCase | v[0-9]{3} | v001 , v002 ... |
{#-#} : Nombres de caractères
* Attention à ne pas confondre :
-
Task Name
-
Type
Maya Validate Transform Naming Suffix
{
"mesh": [
"_msh",
"_geo"
],
"nurbsCurve": [
"_crv"
],
"nurbsSurface": [
"_surf"
],
"locator": [
"_loc"
],
"group": [
"_grp",
"_null"
]
}

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